[Music] Morrell? Morrell? Are you here? Apparently still, yes. What... what happened? I don't think we're going to like the answer. What? I looked down on my body. The femur that was in my backpack has morphed into my skin in all the areas where the rocks had crushed parts of my body. The femur has connected the two parts together again. So you see bits of rock and bone and rock and bone sticking out. Um, Morel? Uh, my body's made of bones now. Is this normal? Perhaps for reanimated people. Reanimated? Just yourself now? Are you saying I died? It appears so. Oh my mom is not gonna like this. [Laughter] Do you like this? Oh, yeah, I guess I don't either, but she's gonna be furious. She told me not to go on this job. Oh, are the others here? What happened to you? You're still alive, right? Em say looks up like... Kinda? I'm scared. What does that mean? Well, judging by the pieces that are falling off of me, I don't think I'm quite what I was. You just hear like a plop, like just like a hunk of light. It's like, yeah, there goes a little bit more. It's gonna be really weird if I turn into a zombie dog, but you know, I guess it's better than the alternative. True. Zombie dog. Were you a... Yeah, well, sorry. Reanimated dog if you want to be proper. Are you a dog when this happened or? No, but you know, I want to be a dog later. It's going to be, you know, reanimated dog. Oh, I see. So you can still change shapes? I think so. Um, you know, hold on a second. Let me, uh, let me, let me, let me try this out for you really quick. Hold on one second. And then, I mean, I can Marcus does if you want to, but I'm doing it for flavor more than anything else. I'm say like kind of like concentrate for a second. He's almost kind of like and you're like, oh God, like what's happening? And then all of a sudden you just see just like one hand just turns into a paw. And it was like and it was like, yeah, see, I still got it. And then just kind of shakes it off. I can't see if it's dark. Oh, I can see now. Oh, are we supposed to be able to see? again. Oh, okay. I mean, I see. Sorry. I had my eyes closed. The lights are flames kind of flicker and then resume and you can see the area around you. rel walks over to m say his corpse and touches it making a death connection. So I'm gonna Marcus dress and like try to get an impression of what they were thinking right before they hit the lever and realizes at that moment, they didn't even look for traps. And glares at them accusingly. And say just looks over towards more moral, more moral, more real, more real. It's like, but yeah, I pulled it. Somehow kind of getting the sense of the look of like, I know I'm sorry, like, but like, I'm usually right. I love that one of the experiences. that Rarick is just like looking down at their body and disbelief like, "I spent years chiseling those abs." And it's so mad that they're gonna spend a stress to make a spell for night's glamour, to glamour themselves in a magical facade that lasts until they mark a hit point, make an attack or take a rest. and while Glamored, they'll disguise themselves as their previous form. - Amazing. - Okay. - All right. - So... They're very upset. They spent a lot of time crafting their perfect body. "Is Magdag okay?" And I poke the corpse of Magdag a little bit. - Well, Magdag is reanimated also. - So... - Dude, you're just poking Magdag. You're just poking Magdig. Oh, oh. Sorry about that, Magdig. Well. Daria's? Yes. You okay? I've been better. Am I looking at your body or at an ethereal version of you? Or both? Daria's is in corporeal form. Were they in corporeal form before? in in in corporeal? Darius is corporeal currently. He is not in corporeal. He is in space corporeal form. Okay. But both but both Morel and Darius would have bodies on the floor as well as their ghostly corporeal forms. I think so. Yeah, okay. Okay. Darius would be looking at his own body. That seems a not good. On the ground it would be glowing brightly and the corporeal Darius that is looking down is still shrouded in the darkness. So it's glowing brightly like not darkness around the body on the ground? Correct. It is glowing with light. Hmm. You some type of angel? Or I guess the better question is, were you some type of angel? I have been many things. And is one of them an angel? What is an angel to you? I don't know these things, man. I'm just trying to get to know you. Gee. You are asking me if I am a thing that you cannot define? I mean, I figured that if you were one, you'd be able to tell me. I don't know. My mom says I'm not very good with meeting new people. I'm sorry. And say walks up to Rarick. It's kind of like. This guy has a little stiff. I don't know. And then walked back up to the door and then kind of just like looks at the lever, Looks at everybody and is like. Try it again. Maybe check it for traps this time. Or I guess we could try the tour first. True. You didn't try the door. No. No, I did not. Also, M.S.A. is like, looks over at Darius and looks over at Morrell and is like. Can't you guys like just kind of like like do the thing at the door like she's like points and goes back and forth like just like go through like like do the ghost thing. Are you guys ghosts? Shouldn't you try to open the door before that? Haven't we already once tried something before opening the door? You saw how open it is. Doing that one, but okay. Um, Daria, Daria takes a step back out of the chiseled hallway. Well, no, no. And say walks up and looks to see if there's anything that she can do to, um, she's not touching anything yet. To be clear. Running away from him, say, Morel and meanwhile, like, and say, yeah, I'm saying just like turns over her shoulder for a second. It's like, why is everyone walking away, running away? like that. I was like, I'm like, yeah. And let's see if there's any way to try to open this door. I would say Mza reaches out a hand to the door and it recognizes the undead power and the shimmer fades and the door rolls aside. Can I say like M.C. turns around and's like, "See you guys, I told you I'm always right." Almost. Almost. And beyond the door, you see... Well, that's a lot. Necromancer's osuary. - Boshuary? - From behind you here, just a wheezing, like coughing, as Magdeigs sits back up, she's like, "What the hell?" - Ah, you can speak. I thought you went mute when you reanimated. - I, my jaw was out of place. - Hmm, seems fine now. hard to see anything. I'm sorry. So the necromancer's osuary is described as a dusty crypt with a library twisting corridors and abundant sarcophagi splattered with the blood of ill-fated intruders. It's okay. And say you weren't the only one. Probably the rest of them didn't take all of their companions with them. But so you have come out the other side of the glowing door and into the osuary. Sure, it has a library, laboratory, ritual sites and all that, but you don't have a chance to explore because as soon as you stumble through the door, you see enemies arrayed before you. And there's, uh, there's Cyprian who had disappeared earlier has been dragged up onto the steps of the Oshuary. Like they were carrying him away for some nefarious purpose, but were interrupted by your arrival. We do see Cyprian. Yes. But you would have to go through all of the enemies to get to him. Gotcha. Darius reaches behind him and apparating from the darkness that surrounds him pulls out his scythe. Just brandishing it. Yep. Getting ready. Raric, although very angry that they have to drop their glamour spell for this, because they want their abs. They're going to make a spell cast roll to attempt to create four sprites in the area where all these enemies are. So I'm going to make a spell cast roll, which is a nine plus. Oh, that's a crit. Oh, nine and a nine. I thought it was a nine and a six at first. To create four sprites. Well, that's a terrible thing to make a crit on because not an. You're sexy. I just needed. But you still got a hope. Actually. I have something, what is it? "Fan of the Wild" says, "When you critically succeed on a spell cast roll for a sage domain spell, gain a token." So I at least get that. Okay, um, so I will create Forest Sprites. I'm gonna use my two hope to create two Forest Sprites. I'm gonna create one in between failed experiment, perfected zombie, and whisper wraith. Um, equidistant from all three of those enemies. And then another one by the arch necromancer, which is the farthest away from me and my, my friends. And those fours, I was just going to say, fours, sprites, um, they appear at points I choose within far range and provide the following benefits. Your allies gain a +3 bonus to attack roles against adversaries within melee range of a sprite. An ally who marks an armor slot while within melee range of a sprite can mark any or can mark an additional armor slot. Nancy. Yeah. That is what I will do. You see your reanimated friend here turning to an absolutely enormous reanimated rhinoceros right beside you and some of these enormous beasts. And it starts like, "Doof!" and stomping its legs and snorting a bit. And it says, "Anybody want to ride?" I raise my eyebrows at him. And I never sit in a to a proposition. By the way, I can carry up to four people with me. If anybody does want to ride it's literally in the mechanics. Daria's going to hop on might as well join in, I guess. You've never let me down before. too soon. I'll meet you up there. Okay, I added some little forest rights. Yes. That is perfect. Right. Oh, nice. Okay. They are cute little thorny slash leafy creatures floating in the air. What kind of range would you say Mike Dague would be in in relation to the enemies? It is. I have set it up to show range, but about half of the map is far range. They updated roll 20 recently to be friendly to Daggerheart ranges. I would have had to get closer to get my sprite within distance, so I cannot ride on MSA. Okay. I would have had to move up to do that. And actually, do I need to roll agility for that? Because I moved up like six squares. I don't think so. I'll say that was your part of your action was moving forward to cast your sprites. So, Emse is ready to kind of charge on in with people on her back just to assist at any time. So, Emse is kind of waiting at the ready for anybody who wants to help closing the gap as it is. Magdeg, did you have something? Magdeg is going to use her skill, Blighting Strike, which is spellcastral against target within 4 range. Success, D6+1 magic. I'm going to target the very top, one of the whisper Well, whisper wraiths. Is that Mr. Wraith? Yeah, that is also from the void. Not just-- Is that taken from the special ones from the Age of Over campaign? No, there was just some new adversaries and environments in the void testing material. So I just keep adding void things to see how it goes. Nice. Nice, nice. OK. So you roll your duality dice. What'd you roll? Mm-hmm. I got... Oh, that's not a seven. That was a four. I'm gonna create... That's a good one. Hey! It's not a create. All right. Are you clear of stress? Take a hope. And this is an attack. Yes. What's... It is an attack. Yep. So you will have... I haven't created in a while. your like your your maximum possible damage, whatever. What's your what's your damage dice? Well, it's D6. So only one. Well, it's actually five D6's. OK, so that's that's quite a different. You're starting you're starting with 30 damage. And then you're starting with 30. So not bad. Not bad. One D6. No. Five. And then roll five. And then roll all five D6's and add that to 30. Good God. This is amazing. I need to find more d6. Yeah, find more dice. I've lost dice. This is tragic. All right, fine. So I got. I'm doing numbers. Hang on. So that's 30 plus. 30 plus 19 plus. So it's 50 damage. 50 damage. Wow. - That's a good start. - Wow. - End it. All right. - There's more to this text. - Okay. - Next time Target deals damage to an ally, it's reduced by half. - Ooh, I like this. I like that. - Yeah, baby. - Yeah. - If I had succeeded with fear, Target would have taken a D10 plus one, 5g10 plus one. Well, using my proficiency. So, well, so in that case, fear would have been better. That's the string. Well, probably because now it deals less damage. Right. It depends on what you want, more damage or take less damage. Right. Well, true. Not really. They've hit the same amount of damage. Oh, so it was the max possible they could have with a fear. True. Well, okay. Well, I didn't actually look at the because this has two different damage I didn't quite understand. So I didn't roll. We'll just go with 50 because it would have been a daft amount otherwise. What's the ability? A blighting strike. Do you want to describe what it looks like or just fucking smack in them around a little bit? It's, oh, it takes a form of a dagger, an orange, an orange like ceremonial dagger, and it just flies out on its own, its own accord, and it just goes for the, just just flies straight and true towards the, the wraith. Yeah, the Wraith is especially susceptible to the magic damage that just flew through the air and pierced it, and it is considerably weakened and will also do less damage on its next attack. Is that correct? Correct. Okay. to an ally to raise to Can I follow us up with something else here? Sure. I'm gonna use the spell jump scare She's what I get my image Stress to teleport within melee range of the target Amazing and the target becomes vulnerable Until they mark one more hit points nice play very good Like I disappeared from where I was standing in like a Puff of like a cascading Smoke cloud like sink and I reappear with like a It was like a Well, just I guess every I Just drop in front of them from like oh Thin air I suppose this is tell for Okay, who's um who's on the mc train here? Arias is M say looks back and is like you know want to get in there Sure, sure So M say will I mean, you know if you want me to roll for it too, that's reasonable I think but I was just gonna run up just to kind of close the gap to get them Within a reasonable range kind of riding on my back Getting closer to the cluster of enemies so then you know, we could be you know closer with her Yeah, I don't think that kind of okay then stopping there No, no, no, no, so m say is ready to attack but then offering the opportunity for the two that were traveling with her to kind of if you know, do they want to leap off and do something fun? You know, whatever it is that they, you know, kind of, you know, want to do. What's the, what's the radius of those plant things? The forest sprites. Yeah. It was melee range. Your allies gain a plus three bonus two attack rolls against adversaries within melee range. Okay. So, so I can just hop off of the, the charging right now. And be right in front of this whisper, Wraith, and punch it with my handrooms. That's the spirit. Now that I love this. Okay. So I have a 17 with fear. 17 with fear. That's what the plus from the sprite. That's not what the plus from the sprite. That's just mine. So plus three you said That's what three so so it'd be a 20 That does hit For 25 Magic damage, is that right? Is it is it magic? I believe the the damages 10d mag in the in Yeah, that's in a demiplane. So that's magic. I think yeah 10 D's of magda mag D's Hello, do you want to describe it that the magic flashes out and Yeah, the the The hand runes are on on some rings on his fingers So he's he basically reaches out with brass magic brass knuckles and punches them and this bright bright green light explodes from those runes towards the face of the whisper ray. And the wraith, although insubstantial, you know, I hesitate to say ghostly in appearance, We're not offend anybody, but visibly is rocked by the magic punch. I, or Raric, well actually first of all, is there any sort of window or anything that is letting in moonlight from the outside? I'm gonna say no. You would have to get past like out the other side of the Oshweri to get outside. Okay. Well, there isn't any moonlight currently shining into this area, but you see Raric, they lift up their arm and they kind of, they read a little inscription. They're like, What was that? Oh, it's cracked a little bit, and then they, you know, fill in the crack a little bit, and then they finish the spell and cast Moonbeam. Once per session, you can conjure a column of Moonlight that illuminates the area within close range until the end of the scene. While bathed in this Moonlight, you and any allies gain a +1 bonus to spell cast rolls and advantage on rolls to see through illusions. And I would go next to Magdeg in M.S.A. kind of like in the middle of everybody as much as I could, which I think hopefully that's within very close. - Yes. - Sure. - So everybody's in very close. So I'll activate that. I can only do that once. So basically in this spot, it's the moonlight shining in from nowhere on the ceiling. I mean, there's no, there's no window, but somehow I've caught you in some in life. So attack bonuses are in addition to the sprite attack. All right. The neck necromancer reaches their hand out and points to what appeared to be an empty place on the ground. and the osuary responds and skeletal burst bones just like explode from the ground. And all targets within close range must succeed on an Agility Reaction Ball or take 4d8 physical damage. Now the only targets are the sprites. So if they take any damage, they vanish. Okay. So is someone rolling for the sprites? Do we need to? They don't have agility or do they? Yeah. They're stuck in place. Sprite roll, sprite roll. I might have an and see your reaction roll though. I mean, are you just thinking the sprites get knocked out because they can't move anyway, right? That makes sense. There's no agility for sprites. So I think it would just get knocked out. Yeah. Right. So the sprites are dead now. OK, yeah, I have hideous retribution. When an ally within close range takes damage from a target, you can see you can make a spell cast reaction roll against the target on a success, Marcus stress to deal them 46 magic damage using your proficiency. So I'm angry. These are my little sprite friends. I'm going to roll a reaction roll, which is that still both D are rolling a reaction roll against the osuary? Oh, I thought it was the neck or me answer. No, because he pointed. Okay, okay, okay. Yes is no, the answer. You can try. I'll know what's gonna succeed. You can get angry at the floor. All the walls can cave in on us again. Who would let that happen? Not M.C. Does M.C. have fairy blood? Just asking? Maybe that's the connection. Reminds me of somebody I met. Other people in the world. Just reminds me of. M.C.'s family is, you know, diverse. I don't know. I don't know. So one gave the name to the wrong pay. Yeah, here. This Wraith is going to spend a fear and use Nightmare Shroud to have the Wraith wrap themselves around a player character within melee range, making them shrouded until they or an ally succeed on a strength or attack roll. So the player with strength or the ally with attack to dislodge the wraith. Like you'd have to attack the wraith to dislodge it? Yes. If it's an attack roll, the shrouded player takes the damage. While shrouded, a has disadvantage on all attacks and marks a stress when they roll with fear Do you have to roll to do this? No, I spend a fear That is an ability yeah, that's I was like what I got these rates These race gotta go They are in the void adversary. So if you were looking for information about them, I could share the link. So I'm just gonna go with Morel because I'm just gonna kind of push push the the wraith on top there and spend a fear on the other side and this wraith is I I think focusing on the other ghost, I think Wraith on Ghost is the play here. So you have the, you can roll strength now, like as a reaction. CB - Oh, as a reaction? Okay. LW - Yeah, to see if you can dislodge it. CB - Okay. Where's my thingy? LW - 17. Well, I can tell you, no, Darius is struggling but unable to dislodge the Wraith. It's hard to... Is this a physical restraint? I don't think so. Because they do magic. It feels magical to me. Yeah, they do magic to the image. It doesn't say specifically, but... The reason I ask is not for the escaping part, but for I have a force of nature thing that says I can't be restrained. Is this different than shrouded? I think shrouded is different from restrained. Shrouded is specific to the... Okay. It being stuck to you and giving you disadvantage. Oh boy. Yeah, if he didn't get out, I didn't get out and have another fear. Stop it. You don't give you don't give fear on reaction. Oh, OK. OK. I got I got a seven. So OK. The Darius take damage or no. No, this is just a. Yeah. OK. I stop. I don't think it. And he said, if we target this race, it actually damages the person that are shouting with the amount of damage that you would do, correct? Right. So you want to damage them, but with something low. They could also get out of it with a strength roll. How much? Yeah, but these are cosmetic only. What part of that don't you understand? And. Oh, no, you you attack. I'm a kid that you would attack. Oh, OK. Your is an attack role. I can't. How much is it any damage? Or is it? No. Is there a threshold? It's the same role for the player's strength or the allies attack. Yeah, well, basically, meaning you've got to hit them, right? As soon as you hit them, that'd be the same as your strength reaction role. That's how you'd get out. Correct. Yeah. Because that's the difficulty. But we can't pull back and not give them damage. Right. But if I just like punched... What was the effect? Are a disadvantage for spellcast rolls? Disadvantage on all attacks and mark a stress when you roll with fear. It's basically everything, right? Except for the reaction roll. Does it say that you think it could still do another strength reaction roll next turn to try to get out? Yeah. They're welcome to try. OK, I wouldn't say back to back, narratively, but yes. OK, I don't know who's if it's players or the the GMs, while I was kind of waiting. I'm I I'm going to keep going. I'm going in with with all this fear. I've been waiting all all night to attack my friends. Can I do one thing before you do that? Yeah. Yeah. I would like to mark a stress to transform into a creature fueled by fear. within the darkness that is enveloping Darius, you will see him grow his dark wings will raise up, and then on his head will be basically a crown of darkness. That's all I wanted to do. - That's it? - That's it. - Okay. Okay, this failed experiment. It's a necromanic experiment gone wrong is moving forward to... Let me see, it is melee. And yeah, it's a... Oh, it's bite and claw. It looks like ooze, but it has teeth. And if that's not a terrifying experiment, I don't know what is. So, it's moving forward and rolling to attack. Erotic out here in the center of the moon beam. And that's... Did you have to spend a fear to spotlight another adversary? Yes. Okay, thank you. Go ahead. Okay. That's a 15 attack. I believe that just hits because my evasion is 15. Okay. Beats it, beats it. And this adversary has a passive called overwhelm. When a target this adversary attacks has other adversaries within very close range. This adversary does double damage. So we're gonna... 32 damage. Alright, well, as I said, good luck because I have thorn skin, which means that when I take damage, especially melee damage or with a target within melee range, I can spend tokens to reduce that damage by a number of d6s equal to the amount of tokens that I have. And if I'm within melee range of the attacker, I deal that amount of damage back to them. So I am going to, I'm just gonna use three d6s for now. So I'm using three tokens of my five. Throw them all in there. Let's go. Oh, my gosh, they were all twos. I know that I know that's not a critical, but I feel like it should be. So that's six damage that it reduces it by and it deals it back to the failed experiment. So I will take Am I allowed to hex this creature as well? I was just thinking that too. Yeah. I'll go ahead and take two HP in an armor slot. So yeah. So I did take HP so you can hex if you want. Would you read the hex class feature so that those listening? I can. Yeah. When a creature causes you or an ally within close range to mark any number of hit points, you can mark a stress to hex them. Action and damage rolls against a hexed creature gain a bonus equal to your tier. This condition lasts until the GM spends a number of fear equal to your spell cast roll, trait, to remove it or you hex another creature. what is your spell cast trait? Good question. It's probably instinct, which is... So what is your instinct modifier? Plus three? OK, so Jen would have to spend three fear to remove the hex. Otherwise, it does what? Otherwise, it action and damage rolls against the hex creature gain a bonus equal to your tier. So just four. OK, I will. GME kind of question. Does the hex, does the hex only work for the witch that cast the hex or does it work for any witch against the hexed enemy? I'm gonna need to look at the card. Anyone. Yeah, it says action and damage rolls against a hexed creature gain a bonus equal to your tier. So I feel like my plain language read is that it's everybody, although I'm open to what we think. That was what I was thinking, but I was willing I wanted to like let the GM rule on it 100% I'm not I'm not gonna be cranky either way. Yeah, I yeah, I think it's anybody because Okay, the creature could cause you or an ally damage to trigger it. Yeah. Mmm fair fair fair, okay So we just want to make sure we Those of us that can hex things we can you know Party up and not one person doesn't have to take all the stress basically Okay Excellent I told you not doing You have no idea Am I allowed to use hideous retro retribution against this Yeah, boy, it's this enemy because this enemy I can see and damaged Yeah, an ally within close range nice Yes, yeah, what's it look like? Let me let me it's a 18 as a spell cast reaction roll does that hit Yes, the failed experiment still yes. Yes the one that damaged. Okay, so that's 18. So I deal How many fear do you have out of curiosity? Seven. Okay, so I need to roll 13d6, so give me a few minutes. Do you have that many? No, absolutely not. That's why I said give me a few minutes. Well, you can do it on roll 20. Oh No, no, no, we're we're We're doing math rocks. We're doing it live, baby What kind of curiosity what feature is that using? I'm sorry. It is it is all magic all magic damage. Okay Okay, so I've rolled four. I'm at 19 so far. I'll keep going hold on 49 49 magic damage Even even wrapped up by the Wraith You hear say no. And that's all you hear. And from somewhere within the Wraith, he basically just a burst of magic of darkness just flies at the failed experiment and explodes off of it. 49 damage that is a very dead failed experiment. Yes. Nice. Wait, the one we just hexed is dead? Was I supposed to add something to my rolls or anything from the hex? Yeah. No, because it's only for the witches that do that. Oh, is it? Like, because it's a class feature that we do extra damage to a hexed creature. Oh, I didn't realize it. I thought it was like a condition on the creature that they're hexed. It is a condition on the creature, but we take advantage of the hexed condition to do extra stuff. I see. I see. I don't think it's dead. It didn't eat anymore. It did. Yep. As that failed experiment drops dead, the Arch Necromancer, that's within a citizen in far range. It looks like it. Would you consider it in far range, Jam? Yes, yeah. The giant rhinoceros suddenly somehow is going to go ahead and, hold on, let me make sure got this right. I'm gonna make a spell cast rule against the Arch Necromancer. And I am a giant clumsy rhinoceros. And let's not talk about it. Move on next turn. I rolled a four. I rolled a four, everybody with with fear, by the way. So enjoy. I don't have enough hope to help you with that. That was terrible. Solution of saving that. Wait wait wait wait wait wait wait wait wait it's better than a four because my instinct is plus four so sorry it's an eight. But that's not going to help. With fear? Yes! With a plus one? With nine. So again, you're looking at this the wrong way. You're missing but you're helping out Darius. So true, there you go. There you go, that's fine. Since that's a role of fear. This perfected zombie, it's described as towering, muscular zombie with magically infused strength and skill. This is the epitome of what a necromancer hopes to achieve with zombie craft. Yeah, makes sense. It's fair, it's totally fair. The hit game for all young necromancers. And it is lumbering forward. It is the perfected zombie is making the perfect strike. Mark a stress to make a standard attack against all targets within very close range. Going to kill us all a second time. You just make us, you just mark a stress. You just get a hit free hit. Well, it's fear to what are they called spotlight? And then Marcus dress to. Oh, he used fear. OK. Yeah. Good to know. OK. Does it count as using a fear if the player rolls with fear and I get a no, you just get the turn back. You don't have to still use the fear, right? Right. Well, you're. Yes. Fear to spotlight. No. So basically, like we rolled fear, then you get it back. You don't have to spend anything to make a move. OK, I am not spending a fear. Darn it. You've updated. You got you got to tell me every time you have you spend a fear and how many you have. You think of it like, Jen, that's like you could have taken a fear there, but you're basically just using it. OK, but is not using it. That's not. I guess. Let's just keep moving. Yeah. OK, sorry. Twenty three attack roll. To hit who? Everybody. Well, that's going to hit most of us, I think. I believe so. Is it the edge of my body or the center? Because I'm not in very close. You are in very close. That's close. I mean, it's OK if I'm considered in range, but my the the mass of my body is I guess I'm on top of M say, aren't I? That's right. The DM says, yes, you're in range. So twenty three. You'll take that damage and you'll like it. This isn't that kind of game. I'm going to ask. All right. I mean, does it hit everybody? Does anybody have a invasion higher than twenty three? Yeah, no, or any other way to get out of it? No, I don't actually hold on a second. Before you finish rolling, I would like to use Since I'm in very close range, I'm going to spend a favor to use draining invocation and go ahead and get rid of your d20. You're going to roll with the d12 for this attack. Oh, oh, we. My world. For the attack, not for the like for the damage. I didn't know I was within range. So now that I know I'm within range. Jen, this is how I feel every time you use strategic approach, by the way, just heads up, it feels bad. It feels bad. I just want you to just reflect upon that every, every time you use that in the future. Okay. Oh, also Marcus stress, please. [Laughter] Okay, good. Marked it. Well, who's great. Oh, for the perfected zombie. Yeah. Mm-hmm. All right. I mean, the D12, I don't think, I don't think, does anybody have 12 or less? I mean, there's probably modifiers on the attack. Sure, sure. Yeah. Well, with a 23 on a D20, I would expect so, yes. It's a it's a 14 to hit now. That misses. That that can't hit me because I am covered in the whisper. Wraith, is that correct? No. I 14 is above my evasion threshold. OK, that is a miss for for M.S.A. Even though the gigantic rhinoceros in front of you. I have 14 exactly. I mean, it beats it. Hmm, Darius. I guess I'm a little confused by the mechanics of a fellow player attacks me. They have to hit a 20, but if a if an adversary attacks me, they don't. To dislodge the wraith, they have to hit a 20. The wraith doesn't protect you. Hmm. Okay. Yeah, that hits. Okay. So... Not teacher, right? Not me. Correct. Okay. I'm also definitely going to hex you whenever you're done. Okay. Just do your best. That is 43 damage and those three people are also vulnerable. Holy smokes. Did I mention it's a perfect zombie? Perfect. That's pretty intense. If that's the zombie, I hate to know what the necromancer is capable of. Jared, what's the kind of damage of that? That is physical. So a ghost will take half. It's immune. Are you immune? Even better. What's this? I'm going to spend one favor and not take any damage. Yay. Nice. Is that a favor from your patron? Yep. That's cool. Aren't you immune? No, because I'm in corporeal form. Oh, only while you're in. Okay. So how much damage was it again? I'm going to use the Talisman. Talisman, um... Oh, what's the name? I need to make a hideous retribution. Mariel gave me a start session. Yes, so you can expend its magic to reduce the number of hit points. points down by one that you would normally mark. - Wonderful. So I only take two points. - It is, oh no, that was the sprites I'm thinking of. Nevermind, I was thinking there was a-- - You get a plus one from the moon beam for a stack. - Yeah. - Okay, yeah. - For a attack, I believe. - I rolled a 19 for hideous retribution on the perfected zombie. What is a hideous retribution? - I did, I was already planning, I had rolled for the hideous retribution. I don't know, I mean, you can still do it if you want. - I don't think there's a reason we both can't do it. - Go for it. - True. - I think that's a great idea. - We're both, yeah. So I got a 22 to hit. - So is a 19 a hit on your perfected zombie? - No. Is it 22 a hit? 22 is a hit. Do you get the bonus from the moonbeam since you're in that circuit? I'm guessing me? No. No, I was talking about Darius. Oh, right. Um, I don't think so because it's a reaction roll, not an action roll. OK. It just says to spell cast rolls. So. Oh, OK. It is a spell cast reaction roll. So is a 20 hit? Twenty hits. Oh my God. I'm so dumb. I'm sorry. That that should be a twenty six. That also hits. OK. How much fear do you have? Eight. You have eight. OK, hold on. I got to roll 14 d6. Oh, my God. OK. So I'm also rolling for damage. So that's six to eight. It's going to take a while, everybody. We need some special dice rolling music for the amount of dice rolls that Michael's getting to do in this one. 16 magic damage. And I marked one stress, too, for my Heddy's retribution. One eternity later. 16 magic damage. 16 magic damage. You may need to add dice because when the perfected zombie makes a successful attack, all PCs within far range lose a hope and I gain a figure. Oh, okay. Yeah, I'll keep just let me know. Just let me know how many more days What if you have no hope you mark a stress Abandoned hope all you who enter what I don't think anything happens if you don't have Stress no, I don't know. No, no, that didn't happen at the Okay, well you guys know she's the GM I'm a little mad about this losing a hope thing because I could have actually done something next year Okay, fine. I know I only have one hope. I've gotten like no hope. I'm the fear like the whole time. I'm sorry. It's okay. I blame the GM. We know who's responsible. We do. We do. In some ways, the reaction roles are good because you don't give the GM fear, but in some cases they're bad because you also don't get any hope from it. So all I've done is like reaction rolls or like. I'm going to tell you the 16 damage. Mm hmm. The perfected zombie shakes it right off. Are you serious? Well, I really makes a crack. Oh, 16 is not that much. It's like one HB. It's got to know. No. Zero. How is it zero? It can't be zero. It can't be zero. It's got to be one. Is it one? Okay. Yeah, I made that mistake before. No, it's out of minor and they use an armor slot. Okay, yes. It does not have armor. You're right. Okay. Okay. One. It's still shaking it off. Just saying. Shake it off. I spent all that stress. That's okay. Because of the toe. Did we hear how much stress Darius or how much damage Darius did? I'm not sure Darius has done rolling yet. As this happens, you hear Darius just say no again. And that's 65 damage to the perfected zombie. Sixty five damage. Yep. I think that hits. That hurts, right? That is something. The funny thing is the perfected zombie still fix that off. And I didn't make a mistake on that one. Still still take damage and is up and running, huh? Yeah. Yeah. Okay. Take. Um, So just just for clarification, when you say shake that off, it means they took damage, but they are still fairly healthy. Yeah. Okay. Yeah. That hurts. Yeah, that's, uh, it's not great. Um, and say he's gonna try again, uh, to actually, I guess I should hit this zombie maybe first for a corrosive projectile. Oh, no. Oh, OK. Just write them first because that way because I did say I'm going to heck. Yes. Yes. OK. So you did. You did. OK. So I'll make a stress to hex the perfected zombie. I think that's all I have to do, right? I don't have to roll. Nope. You just do it stress. You just take a stress. Yeah. I mean, I'm rolling like total garbage tonight anyhow, so don't worry about it. And my instinct is +5, so that's how many fear you have to spend to take this hex off, by the way. Okay. No. And while this is happening, Marell is going to go in corporeal over there. Just... of plus five because that's my oh no sorry plus four because that's my tier. Okay and is that just Rarwick attacking the perfected zombie or is it all witches? Any which with that. Any which. Okay so fortunately I rolled with hope but it is still not great. My instinct is four so that's seven, 21 with hope with the hex. For the perfected zombie that I'm trying to hit. - Plus the one from the moon beam. - Yeah. - Plus the, did you add in the hexed? - I added in the hex, yes. So the moon beam would make it 22. - Okay. And just for the record, because I don't think I mentioned it, Morell did take two hit points off of that last attack. Oh, OK. Yes, 22 hits. Ooh, OK. All right, so I get to do 5D6 for my attack. This is all bunkers. And I'm going to roll all those. And I-- man, I am-- it's bad upon bad upon bad. And I'm going to spend two stress with that hit as well. And that means that they get a negative one penalty to difficulty. So the difficulty goes down by one GM. Because they're now permanently corroded. Yeah. So it should be a little easier to hit. And the damage is... is, damage is only 12. But they're corroded. Now was really the main goal there. So you can spend more stress to add more corrosion. Yes. Actually, sorry, it's not 12 because then I needed to add my four instinct. So it's 16, my bad. So many modifiers. So many modifiers. So it's 16 damage and it should be magic damage. 16. Yes. Yeah, it's, it's going to shake that off also. Okay. Well, at least it's corroded. Yes. And I got hope that time. I have a hope. Whoo. Who'd get you? Your little hope. Little hope, she says. Tauntingly. Just for that. Because it's with hope. I believe it still is our turn, correct? Yes. Yes. I'm going to take my override, but. Oh, that's true. Can I go, GM? Go ahead. Legendary dual staff. I'm going to. Oh, wait, it's it says it's within far range. Does that mean anything between like close and far range I can get? Or is it only far range? It's up to up to far. Yeah, yeah, anything up to it. OK, I'm going to take out my legendary dual staff and stab at this guy. Oh, oh, wait, that's a nine out of six. But still, I got a one on my hope die. Nine plus one is 10 plus five is 15. I got nothing else that can help me. I don't think. Oh, it's a plus one. Oh, wait, wait, wait, I get the hex stuff, right? - Hex on the moonbeam. - Okay, so what did I say? Six, 15 plus four is 19 plus one is 20. - It hits. - Does that hit? - Yes. - Oh my God, does that just hit? - Yes. (both laughing) - Thank goodness for modifiers. Oh my goodness. Okay, okay, so we do 48. - And I got that being corroded, baby. - Yeah, baby. 48 plus 12 magical damage. damage. Oh, that's a six. So those are D sixes. So I'm going to not roll those. She's just too excited. Oh my gosh. These are terrible rolls today. 421. So that's seven. Plus three is 10 plus 12. So 22 magic damage. So what was your attack roll, Mikhail? 20 with Oh fear because I got a one on my hope die. OK, it's hope now. I'm going to use my hallowed aura just being in range of Darius means that your fear is hope. You're the best. I was wrong about you, Darius. I'm sorry. I'm quick to judge, but you're great. Yeah. So. 22 magic damage 22 magic damage. All right. So it's a little a little bit damaged now. It got like a tiny ding. So it's it's starting a lot of little hits start to add up. We'll go. Can Darius attempt to roll to get this stupid wraith off of him? Of course. OK, strength. I really wanted your friends to hit you, but that's fine. You're too busy with the song. I get none of that. So don't don't fail. OK. Now, I'm the only one who wanted to kill all my friends tonight. Sure, sure. Oh, somebody else want to go. If not, I hope I'll take over. Oh, I'll spend a hope to make another sprite next to the perfected zombie. That'll help, I hope. Okay, plus three. I'm gonna, I mean, I'll jump in and I'll cast a damnation unless somebody else wants me to, you know, hold back. What is like this? Okay, that was a sprite there now. Perfect. Yes, it is right next to the perfected zombie. All right. That's 14 plus four. That's 18 plus the hex is four. Texas for three four. You're also in the circle of names. That's four and plus three for four is right. So I will mean the 20 hit last time for the 20, whatever it was, right? So I think I think I'm good. But the hex bonus is equal to your your instinct or your magic. No, OK. Here. All right. It's the tear which is where it is. So we can call the tear, excuse me, thank you. So on Damn Nation, it is a magic that comes from deep within. And you kind of like channel your inner energy and like almost like the inner essence that you have. And it actually causes stress to the body because it's such a difficult spell. But I get a role the number of D20s equal to the stress that I mark. So I mark four stress before D20s. How many stress do you have, by the way, if you can mark four with no problem? I have 11. Oh my gosh, you're very stoic, very able to take stress. I took 10 slots on mine. Oh my gosh, meanwhile I have 7. I'm just an anxious, huge, hulking rock. So I'm going to mark the 4 stress and I'm doing 48 damage. 48 damage. That's a perfect zombie. Please tell me that does something. Okay, moderate. Right. And it is, it's staggering now. I know. Like I said, many little hits or not so little, but they felt little to the perfected zombie. It's not the size of your head that counts. Oh, and sorry, and mine was, my role was with Hope again. And if it's okay, I do have a minor stamina potion. So I will use that really quick as well. Just to clear some stress. Um, minor stamina potion. I just drink it, uh, roll one D four for stress. And I got a one. So I just clear one stress. No, you clear two because I have herbal remedies when you are an ally, clear one or more hit points or stress as a results of using a consumable, you increase the number cleared by one. Hey, let's go. Amazing. I respect buddy. Yeah. I'll leave room for somebody else to jump in. I picture Meryl just being like, oh, oh, wait, you can add this little to your concoction and sprinkle. Sprinkle this over the top. Yeah. Just take some dandruff, actually. It's. Gross and great. Magdig's going to utilize wild surge. But once for long rest, more stress to channel the natural world, enhance yourself, place d6 on its card, one value. When this is active, I add the value of the d6 to every action rule I make. After I add a value to the rule, increase the wild search dice by one. Ooh. Okay. That's really cool. That is pretty cool. I saw this one. There's like a counter. And then I'm going to... Sure. I'm going to blighting strike them. Yeah. I'm going to blighting strike this enemy. The big zombie? The big fella, yeah. It scares me that we haven't even gotten to the biggest fella yet. This isn't going well. My mom would be so disappointed in me. [Laughter] You went over the battle points? No, I agonized over battle points as well. I actually went under. I got a massive 15. 15. 15. Plus it's hexed. So you get plus four, plus whatever the sprite does, plus the moon beam. Oh, God, so much for the spray plus three plus four plus seven. That's 22. It hits. Yeah. Yay. And it's with fear. Oh, hey. Oh, you did roll with fear. Doris got me. Yes. I did roll. So it's 22. And then the. If 60, oh, yes. Oh, so 5D10s. 5D10 plus one. Let's go. Yeah. While, while Magdeg is attacking Darius, we take one step back. Just one. Are you still in shrouded by the way? I'm just curious. Taking your wraith with you. Yeah. Yup. I am. Both of us are still in shrouded. I really want to do something about this, but. You just have smack around. All my attacks are so powerful. I'm worried about damaging you. So right now, I mean right now I'm in corporal, so physical damage doesn't do anything. It's OK. It's all magic though. And can I do an unarmed strike? No, you could do magic. It's fine. Okay. I mean, well, okay. I only have one hit point in the moment. So maybe not me first. How's that? Yeah. I mean, I'm a gyro rhinoceros. I do physical damage right now. Do it. M say. It's all you, bro. I mean, is it our turn to go? Do we want to do it? I think, I think Eris is still math. Eris is still going, right? Yeah. Eris is calculating and then I will be going. No, I'm sorry. Yeah, myself. I'm excited. I'm excited. Yep. I'm... That's... I can just remount myself. 39 damage. 39? 39. You add the plus 4 for the hex. Plus an extra one. 40. There you go. Is that plus the 4 for the hex? 4, that's for attack, right? It says attack and damage. Oh, 44. 44, okay. 44. kill it magdig yes that is the killing blow what was this the strike again a spectral wolf fly through the uh fly through the zombie it's always the nice ones And it staggers and collapses to the ground. Yeah, baby. Let's go. But that was with fear, right? It was with fear. That was with fear. So, do I, how do I? I mean, you just murder us with the arch-neck romance, or that's like, that's true. I also get to actually umbral veil by spending one hope. What does that do? After receiving an attack roll, I can spend any number of tokens to give the attack roll a negative one penalty per token. Because when I roll fear, I can add, I can choose any number of hope to add to the token pool. Oh. We like it. Yeah. guessing just now that if we maybe killed the necromancer, it would kill all these other guys. Is that a thing? I mean, that's a thought. I don't know if it'll happen. I'm a little wrapped up right now. Yeah, a little wrapped up. So I'm going to have the chaos skulls are... Friends. jumping into play now also. This one is a chaos skull and it is doing magic burst. Mark a stress to make an attack against all targets within close range. - We need to get out of the circle. Although it's the moon beam, so we need it. - Somebody made the moon beam. Thought it was a good idea. (laughing) - Make an attack. That's me. It's a crit. Oh, you're kidding me. Oh my gosh. Nice, don't you know? So that automatically hits all of us? That automatically hits yes. I just realized that none of the healing ideas that I had will work anymore too. No. Because we can't heal. I can be healed, it's fine. You wanna heal me? That's good. Oh, that's true. You only have one 18. - Can I really toss in my healing potion? - Yeah. - Like the point of that. (laughing) Can I really actually toss in my healing potion? - I mean, healing has one HP, I think, right? As a ghost. - I'm down to one HP. I don't have one as a default. - Yeah, I'll drink this. And I toss my minor health potion consumable because it no longer benefits me. So I'm removing that for my inventory. Re-ent. 22 magic damage. 22? Yes. So that's below my minor damage. You can also take an additional armor slot because of the sprite, by the way. So if it's below my minor damage threshold and I do an armor slot, I don't take damage. Is that what I heard? Yeah, you could take two armor slots too. Well, it's already below your minor. Yeah. Oh, OK, then you just need to take one. Yeah. And say takes this shot into her strong rhinoceros armor and suffers no damage, marking an armor slot. OK. Is the is it the location of the sprite to the chaos skull then? So I can mark two slots. Yes, it's nothing to do with my location, right? Correct. Yeah. Well. All right, let me roll for Hidia's Retribution. No, no, no, sorry. No. It is the ally has to be within melee range of the sprite. Okay, for the armor slots. The enemy has to be in melee range for the attack bombs. Yeah, sorry. I had it backwards. Sounds good. I took an armor slot on HP. Been a fear to... Thank you. Before you do that, though, I am using hideous retribution and that is a 26 to hit. You hadn't spent that fear yet. So I believe you had 10. Is that correct? Yeah. OK. So let me roll 16 D6. Give me a moment. Hey. Yeah. I was going to use my hideous retribution, but I think you've got discovered. I mean, you could always swap out for it and take a stress if you're feeling fancy. Swap out for it. You can swap out abilities, domain cards in the middle of battle, but you just suffer. Oh, no, I have that hideous retribution. I just was saying I was going to do it, but then he can do it and gets a lot more D6s. So you can also do it. It doesn't hurt anything for you both to do it. I don't know how like strong it is and if I should save my stress. Oh, that's fair. That's fair. Yeah. Okay. Hold on. I've rolled six of them. This is all against that poor chaos goal. I think the chaos goal is going to feel this one. It's not a perfected zombie. It's not. No. Yeah. What if you are you past 16? I'm past 16. Yeah. Okay. The chaos goal It's wobbling on its little floating trajectory. I was at 50 when you asked that question. OK, but that can it take more than three HP in a term? No. Sorry. But also we run way late already. There. Yeah. OK. Sorry. I spent my other fear to have the other chaos skull attack. And wait, my ghosts are in incorporeal or corporeal right now? Corporeal for me. Great. I believe Rianth, aka Morrell, is incorporeal. That is correct. Did you take extra damage from the Chaos Skulls attack? We take extra from the magic. If you're incorporeal, you take double magic damage. Oh, well, in that case, I will mark two armor slots to bring it down. Oh, actually, no, I think that kills me. You want two armor slots? I have two armor slots, but it's not enough. I mean, it's at my... I didn't give you my health potion, too. It's not enough to move it down below. So it's not enough to move it down below my minor damage threshold at double. Two armor slots wouldn't be enough. And even at the minor damage threshold, I take one to die. Can you do any like, like risk it all death move or something? He has to. He has to do Blaze of Glory. Yeah, he has to do Blaze of Glory. I have to do Blaze of Glory, which is what? And you can't take your health potion? Kill the Necromancer. Yeah. So what's the what's the blaze of glory rule again your character embraces death and goes out in a blaze of glory Take one action at the GM's discretion, which critically succeeds then cross Okay, I am going to critically I I'm gonna do a cast a corrosive projectile at the arc neck - Necromancer. - Necromancer. - Yeah. - Necromancer. And I'm gonna mark one, two, three, four, five, six. - All those stress. (laughing) - Oh my God. (laughing) Six slots of stress. - Oh, that's great. - So they're gonna take, so the damage thing rule goes the same? - Yes. So they still take 34 plus, oh boy, 21. 34 plus 21 is 55. So 55 damage and minus 6 difficulty. No, just minus 3 because it's one difficulty for every two strokes. So it's only minus 3. And that's permanent. It can't be cleared. Okay. It's a hit, right? And it's doing what? 55, 55 damage. Okay. And what's the other? They get a minus three to their difficulty because they are permanently corroded. Okay, put that in first. And then his ghostly ghostly spirit goes Away, and he's no longer restrained by the whisper rave, and you hear the "I'm so annoyed" I don't think that. Or the Hmm. Hmm. Hmm. But that, does that mean it was like a role with hope technically? Because it was a critical success. It's a critical success you guys can keep going. It wasn't actually a role, but yeah. Yeah. No. Yay. That was such a half-hearted yay. I mean, we did just lose one of our party members. My longtime friend, Morrell, who I rescued from a cave just to see them die in a cliff. collapsed hallway and then die again to a necromancer. Oh no, I was still going. I'm sorry. I was attacking with my chaos skull when I realized that Rianth hadn't taken enough damage yet. Oh, your chaos skull can get to fuck. chaos skull just moved to close range and is attacking Raric with just their energy blast. It's their regular attack and that is a 19? That hits. 14 magic damage. That's below my minor threshold. So I don't think it would be worth reducing it with my d6s for my thorn skin, which I'm just now realizing sounds like something else, so. [laughter] So I'll just go ahead and take that as one HP. Okay. I hate to be a broken record. Hittiest retribution. Hittiest retribution, baby. That's why I took an HP, baby. Retribution, baby. I mean, I could add this up, but it's like. I'm at 9 here. Okay. I'm at 16 on my roll plus five. So it's at least a 21 to hit plus who knows what else. - Yes. - Okay. - And if it has more than 16 damage, would you stop it? - Would you like me to roll 15 B6s? - No. - Okay. (laughing) Go ahead and take-- - That's automatically gonna win even if you got one-- - Go ahead and take your 3H. - I mean, the worst case scenario if you got straight ones, it'd be 15 damage. - Well, one of them. - Yeah, statistically impossible. - Okay, I'll see. That's a five. - Okay, you're good. - Okay, yes. - It is also rocked. It's still floating, but kind of wobbly over there. Excuse me. I'm the only one that's rocked here, but. Darius is incredibly frustrated as a stupid whisper. Wraith and he is going to try to rip it from his body using his strength, which he doesn't have, which is why it keeps failing. Darius is going to introduce himself to the whisper race. And just say hello. I have resigned myself to you being a part of me now. We are one fair. Can so I realize that the arch necromancer is in far range for me right now, right? Um, I can't heal any HP, But I want to try this siphon essence spell that I was hoping to use when I could still get, you know, HP. But I can't. And so, oh, no, never mind. That's very close range. I'm full of it. I can't do that one. Let's just do. Like a horse or something? Or a giant rhinoceros. So can you clear the distance easier? Because you're a giant and you're. Wait, I got an idea. Wait, wait, wait. All right, ready? Ready for this? All right. All right. Darius, you're going to love this. You're going to love it. I run right back here. Mm hmm. And I spend the hope. Oh, my God. Are you going to run through them all? I love this. It's a queen. I'm going to dodge out of the way. To move up to. Far range. That's very far. So I can't go that far. Nope, nope. You can't move. It's too late. Oh, no. You're going to hang into. to run through. I mean, if GM wants to let you do something else, that's fine. But I'm just going to run through. It says actually up to far range. Let me see. It says up to far range. So I'm just going to plow through this whisper rate to try to get it off of Darius. And I was going to try to hit the chaos skull as well. But I don't want to hit Rarik. OK, as you do this, Darius is going to say, I'm corporeal, which means I'm not immune to this damage. Oh, you are still welcome to do it, but it's going to hurt. I mean, I don't have to do that. Fine. That's fine. No, it's fine. If you want, if you want to do it, I'm not going to I'm not going to be upset at you. I mean, I guess we could see if it even succeeds anyway. There's a pretty good chance. Oh, no, I don't even I don't even have to roll. I just do it when I spend to hope. How much damage is it? Five to eight plus ten. That'll probably kill me. Go ahead. Wait, but it has to be a strength role. Right. No, I don't. Sorry. Is this been to move up? For isn't it also just doing damage? No, it has to succeed on a strength role or attack role. Strength for the player attack for the ally. So it's interesting because then how would that work when I don't need a role for the attack. You can't use this to get the whisper rate off me. Is the. Yeah, I don't. Oh, sorry. Yeah, hold on. Let me let me say it more in character. If you run through me, you will kill me. That was more in that was more. Sorry, it's his voice. No, true, true. That's fine. Then I won't do that. And instead, I will just use my voice of dread to tell the arch necromancer that your ossuary isn't even that nice and the house above it does not look good either. And just try to see if that 14th, that's an 18. That's not going to hit, I'm sure. Um. Your soul in the circle. And 19. And the art necromancer has negative three to difficulty from corrosion. Yes. Yeah. So I got a 19 oh let's go. So that means that um they must mark a stress and they're tormented with my words and they are vulnerable. Okay. Was that with hope or fear? That was with hope? Yeah, baby. Yeah, baby. Taking a hope. I'm back up to three after I almost murdered Dary. That was very scary. I was going to let you do it, but I was not going to go well for me. He's just going to kill her. I mean, it wouldn't get the right off. Yeah, I'm just going to try. I was going to try. So you need magic damage to get the Wraith off. No, it has to be an attack roll. But if someone's going to hit me with physical damage, I can switch to incorporeal form. I mean, I can just smack you with my rhinoceros stuff. I mean, I could just do that too instead of the other attack. No, that's fine. Keep going. Honestly, then, I'm going to... I mean, it was okay with everybody. I'll move up a little bit and I wouldn't use then damnation on that archer/gromancer as well, even though he's far away. I think I'm going to range now. So that is where I need to succeed on my spellcast roll first. Oh, baby. Crick. Double tens, double tens, double tens. So here's a question though, GM. This one says mark any number of stress to roll an equal number of D20s. So like there's not just like a dice total that I use. Is it or what I just and the stress you mark. So do I just get 20 for each stress I mark basically? That's amazing. You get what you get cheese. Yeah, right. So let's say I mark for stress. Does that mean I just get 80 damage? Plus what you roll? Let's play a role. I mean, think about this, though, that. At some point, it can only take three HP. So don't spend all your stress. But it's just so much fun, but you're right. Oh, my God. But like, I would just love to see like. How about I do three? Let's do three. So it's 60 plus 3D 20. OK. Seems pretty good. My roles were that great, right? I'm afraid by how not afraid Jen was when you just said 60 damage. He's just like, you're four enemies. So it would be 79 damage. 79 damage. Yeah. And I take a hope and I clear stress. Right. And does it do its magic damage? Oh, and you're vulnerable. And vulnerable. But that's for the attack, right? Vulnerable condition. Not the day. Oh, sorry. All roles targeting you of advantage. Yes, you're right. Yeah. Okay. Uh, the that that does some damage to, to the necromancer. That's yeah. Yeah, baby. Let's go. Let's go. All right, Mz. Good job. So thank you. After that leave for incident, I'd say I'm doing okay. Yeah, you made up for it a bit. Everybody's-- Love it. Everybody's dead, and Morel's actually dead, but, you know. I can't cry. Stoic, I'm like a mountain. Nothing is ever truly dead. Can you kill a mushroom? No, I agree. wise words spoken. And then I, as soon as I say wise words spoken, I, I take my dual staff and I, I charge towards the whisper wraith on top of Darius. Are you about to smack me? Should I go in corporeal before you hit me? Everybody's trying to murder Darius. It's going to be magic damage. Magic. What's better? I mean, if I'm not, if I'm corporeal, it doesn't matter. So if he's corporeal, magic and physical are the same. Yes. He's incorporeal immune to physical double magic. So do you not want us to try to get you out of this? Darius looks at the whisper Wraith that's holding him and looks at the necromancer and says, "Kill it." Talking about the necromancer. - Okay. I took two steps towards Darius. He said this and I was like, "Ugh." (laughs) And turned around and charged towards the arched necromancer getting within far range. and took my legendary dual staff and... Quick question. Did you need to move to be within far range? You didn't. So you might as well stay in your moon beam, right? Okay. I'm in the moon beam. Yep. Good idea. I guess throw my dual staff at this point because I feel like I couldn't reach him with my dual staff. So it throws across. No. What did you say? Is it it's not magic? It is magic. Oh Yeah, thank you for Like how does this work in far distance if it's literally a melee weapon But it is magic so scratch all that beam of moonlight shoots out of the end of this dual stuff towards the guy And that is a I get six plus three, so nine plus five, so 14 plus the moonbeam is a plus one, so 15. I don't think I have anything else. Just give me one second to look through my stones. Who are you trying to hit right now? The Arch-Nectar answer. Okay, okay. I have Fane of the Wild's ability, which-- Did you add advantage? Because it's-- Yeah, he's vulnerable, so I added 1d6. - Yes. - Six. - One D6, yeah. - So I was at what, 15? - Yes. - Plus four is a 19. - That hits. - That hits? - That hits. - Woo! - Let me just pop it. (laughing) - Yay, okay. So that is 48 plus 12 damage. - Little bit. And that's a six plus four is 10 plus two is 12 plus five is 17 plus 12. So that's 29. Wait, no, 17 plus 12. - That's 12. - Yes. - That's right, that's right. - 29. - That's right. - Okay. - Yep. - It's questioning. Yes, 29 damage. - Woo! - Plus, oh no, the hex isn't a thing. Okay, 29 damage magic damage on the arch neck romancer. And yeah, what was, was it hope? - It was with hope. - All for you. - Baby. - All right, this is, the arch neck romancer is significantly weakened at this point and, Did you roll to hope or fear? For a... That was hope. Hope, okay. That was hope. So I was doing a Svetlana accent there first. The voice from another world. Another time. That's my mom, sorry. That's amazing. So the necromancers in pretty rough shape now. Dig a Vinge Morale. Certainly, Deary. And I will once again. Blighting strike the Necromancer. Where's my dice? You tell us, I've lost all my marbles. I don't know. I mean, it's kind of late here. So you're marbles. Those are dice. It's silly. Silly, silly sausage. I got 17 with fear. Oh, with fear. But against the Arch Necromancer. And it's at advantage. Plus one for the Moonbeam. Plus one for the Moonbeam. Plus one, plus three. No, no, plus three. Spellcastrel. Oh, did you get it? What did he say? No, I didn't add my spellcastrel to it. Oh, well, it's gonna be over 19. So that's gonna hit 1720. Yeah. Okay. Yes. Yes Kill it All right, so 35 plus one plus two So that's whoa no 38 plus It was 38th. 38th? Hello? You're fading. I've been going for the past hour. We're so close. You've got this magnetic. I mean you've got this magnetic. So that is Yeah, 38 I think. Yeah boy. I guess. Yeah, Garoo. Thirty-eight damage. Thirty-eight damage. Right. Then I'm going to follow up with jump scare, which is teleporting into close range. Okay. No. This is a reaction when this adversary has marked seven or more of their HP, you can spend a fear to have them teleport away to a safe location to recover. Me? Or them? To recover. To recover. The Necromancer. That is uncor-uncoverable though, unrecoverable. That's the difficulty change. Or does corrosive effect the HP? Okay. Corrosive only affects the difficulty. Okay. But the necromancer realizes that the situation is lost and teleports away away. The necromancer is abandoning his seat of power at this time. And also, this allies? Well, sort of. I think it's the necromancer. He doesn't care about the allies. So, yeah. Darius gives his Vesperaeth a little hug when the necromancer leaves. It's like, oh, did your dad leave you? No, he's just going out for milk. Again, another day. It's just going out for milk, I promise. Oh, no. Okay. Whoa, we did it. It was a roll with fear, and I still have four enemies left. Oh my goodness. Could I, could I say something? Did the, the thing you just did, by the way. Mm-hmm. It was a reaction. That was a reaction. It was. Would you consider that a magical effect? No. That's fine. That's fine. Just asking. Teleportation to a different location is not magic. It's not a magical effect. It's inherent in there. It's not like I cast. It's made to little. Yeah, I think I didn't make a role, I guess. Yeah, right. Yeah, that's fine. I was going to see if I could counterspell it and then it would just go away. Then we would murder. Necromancer anyway. Do we want it? We wanted to go away. No, no, no, no, no, no. I'll be like, I'll murder its face And I'll just bring it back. That's fine. That's fine. But there's only these couple little guys left. This is easy. Hey, easy, she says. One of our friends just died, Mza. Get this through your skull, your chaos skull. Master rhinoceros shaped skull. This chaos skull is attacking Magdug. OK, I would like to spend a favor roll D12 instead of that D20, please. OK. Good boy. Woo is. Complicated. Let me try to do math. Just one. Get you out of this room. Eleven. That's a eleven attack. Well, that does not hit. OK. Is that the first attack? No, it might be. On account of how I would just like to say that the D20 that I'm rolling for those of you who were there is the one I got at the coffee shop at Genncon because it wasn;t even this one. I rolled another one that rolled a 20 and I got a free one. I'm just going to spend some more fear and attack with the other chaos skull at M say. That's 18. That hits. That hits. And then it does. Six damage. Direct. So six. Get rekt. I take an HP. Pideous retribution. I was just going to do that. OK, you do it. You do it. There. I think the title of this one should be just grievous retribution. Hey, that's a crit. That was a crit. That's a crit. Nice. So how many do you? So first, I get the full value of how many how many fear do you have currently? It's not it's it's dead. It's it's hold on. Hold on. I want to know what the base damages. What's how many fear do you have? Four, five, six, seven, eight. OK, so I would like to start with my 14 times six damage and then we'll just rest of it from there. So is it 84 to start? Rookie numbers. Take a home. Clear us. Morell, take a home. Clear us. Yeah. Yeah. Rookie numbers. I think that's dead. You hope it's dead. Yeah. You know what? I feel like that went really well for me. I'm going to get out of this race right here. Right here right now, baby. You got this, bro. You got this. Hi. You could. Go ahead. What's up? Could you attack it? I don't know. You tell me. I think you could. You would take damage from your own attack and you have this. You're like smacking yourself in the head with this sword. But I feel like your attack is probably stronger than your strength. Doesn't matter. I didn't get out of it. Even with your attack? Oh, yeah. The modifier is I would need for that attack to hit. Mm-hmm. Really? Yep. OK. You're all with hope of fear. It doesn't matter. I was I was doing it as a shrink reaction role. So nope. I'm trying to help. I mean, we got one more chaos colder that's got to go down. I feel like it's important to point out at this point that hasn't worked anyway. The rate is immune to physical damage. To physical damage. Yeah, just why was I giving us an option? Because it's a strength to break free or an attack roll. It doesn't have to be physical. It can be magic. If it's strength, why is it immune to physical? I don't know because she's evil because she's more rampant. Yeah. I don't think these things up. I mean, you could. Do you know the GM? I mean, I'm just going to try to It also makes chaos go with a little damnation. I mean, if that's all right. Yeah, sure. Yeah. I noticed also in this void for the whisper whisper, it's called a tier three ranged. If it does melee damage. No, that's funny. I got a nine or no, sorry. A nine T sorry, twenty three to try to hit. That's it. Perfect. Um, I mean, I've got not as many stress to spend, but I'll still spend some stress. So I'll still spend two. So I can roll two d 20. OK, let's hope it goes well. As a point of clarification while you're rolling, did the whisper rate that was on Morell die with Morell or. I don't think so. Oh, gosh. Okay, it was actually even 2D20 only 18. Wait, you tell me that morale didn't take the race with them when they died? Nope. Just flinging themselves at the necromancer. So what we need is we need Darius to go back to Incorporeal. And then we got, oh, no, because it's immune to physical damage, but we just haven't succeeded on an attack roll. So does that still mean that I could still try to back home with a stick? I mean, I've got magic damage. Then we're going to kill Darius. Oh, I thought you meant the other one that's not on Darius. Does it say. You don't have to do any damage to it to knock it off me. If I go in Corporeal and you hit it with a physical attack, I don't take damage, but if you succeed, it still knocks it off me. Got it. OK. All right. I assume I mean, that's up to the GM. I don't know that that's right. Say it again. If I am incorporeal and they attack the wraith with physical damage and succeed, neither of us take damage, but the wraith gets knocked off me. Is that correct? Does it say you have to do any damage to the wraith? No, it just says an attack roll. Hmm, okay. You have to succeed on an attack roll and immune to physical damage, which is separate from the attack. I think you're right. Yeah. So you would succeed, knock it off, not do any damage basically. Sounds right. To the wraith. You do damage to the person. Nobody. I mean, if I'm incorporeal, I wouldn't take any damage. If you hit me before I go incorporeal, like say with a rhinoceros. For example. Then that would do that. Somebody please attack. I don't have anything physical. All right, I will spend a stress to go it. Wait, let me make sure it's one stress. Spend a stress to trans to become incorporeal. Love that. Love that. Who's got you some physical attacks? I mean, do you just want me to charge? I can charge out of now. I can charge him now. You could wait. Hold on. Do you need to do you have to charge you? Do you need all kinds of modifiers? Like if we stand in the moon beam but next to the forest sprite, is that the maximum amount of modifiers? Yeah. Yeah. Okay. So I will move myself in my incorporeal form with my new back in strength with my new Whisper Wraith friend whose name is Sven, by the way, and he's lovely. We will stand. We will stand next to him and just get this. Nothing like little on the screen together. Teacher, not. And say rolls up. Yeah, right. And just goes for what would be my regular attack that call like just the Beast form, massive behemoth, whatever attack. Um, and, uh, so let's see, I get a one from the moon beam. Yes. What's what, what'd you roll? 20. Yes. With hope, with hope, baby. 20 with hope plus, and it's one from the moon beam and three from the spread. I didn't even know. It beats it. Right. 20 is what you needed. Okay. Yeah. Okay. All right. So he's free. So as he gets knocked off, Darius goes spin. Very sadly spin. So I do no damage to the right, though, because it's immune to physical. No damage to the right or to your friend, but it is. What was that? Who put fear teach? Oh, it was yay. Diffused and pushed a back a little bit. Oh, my God, it's going to use blighting strike on it. Yes, yes, she will. Not even not even hesitate. Darius is going to spend a stress to switch back, by the way. OK. Oh, I don't trust. I don't trust any anything at this point. Hang on. Wait. You and I, within four range rules, a failure on an action rule spent three hopes to change it into success. I'm. Wow, three hope. I have two hope. I wish I could help you. Why do you need I can't help you a three because I have a charm. Yeah. Yeah. You don't have which is charm. Teach you. I mean, I do. You could do it to you. But you want to you want to you want to fear. It was a failure, right? It was a failure, though. So I didn't even hear what it was. It would have been a 11. 11 plus one plus three. No 11 plus one 12 And that includes your your spell modifier My base my basic will was eight so With feet hope with hope okay eight nine ten eleven twelve right because of the sprite Yeah, and then what's your spell modifier three? No, that's that's already Oh, that's five plus three. Yeah. Wow So yeah, I put it up to 11 with the spell spell cast modifier Okay, and plus one Yeah, that's that was with that was with hope it was with hope it was with hope I mean Wait, I'm I know that I get I run I've got something I have the world surge dice still on is on three. Yes, that's 15 Still doesn't hit Darn it Also, can I just say I'm really enjoying the fact that none of us have moved on this map more than like two squares because of this moonbeam I'm just really enjoying the fact that we're all just like basking in a moonbeam in the middle of this fight So get my moon tan on yeah We're both moon witches Confliction, yeah, okay, I guess ghoulish complexion This whisper rates in very close range to me so I could try my siphon effin siphon essence Or I tried to suck life out of this thing and I can't heal myself. That would also be the intent of the tack So I use my D20 magic damage using your proficiency So does that mean I do a number of d20s based off my proficiency? I think so Okay, so I was gonna see if I hit no, I know you got it Shouldn't have explained all those things as I hand it back over to the GM with with my beautiful 10, actually, well, so 10, 14, 15, 16, 17 with fear. Just missed. You could use your witches charm. Well, now that's just going to make. It's already a failure with fear, so you could make it in a success with fear, right? Oh, I could do that. I misread that. Can I do that? Yeah. All right. So I'm going to spend three hope. All right. Sorry. Sorry. So because it was with fear, I add plus one efficiency or sorry, plus one to my proficiency. So that means I roll 6d20s. I don't know if it's going to die. What do you think? Or it's going to get damage. 75. I just did it on Debbie Plain 75. All right. That's a did I heard it? Is that magic damage? Yes, it doesn't matter. Actually, it has to be magic damage or it doesn't work. So yes, it's magic damage because it's it's a significantly damaged. Yeah. And So it's supposed to heal me, but because I'm reanimated it, it can't heal me. Right. Yeah, which is fine. It's still a very powerful attack, so I was like, "I'll still use it." Just because I can and because I feel like we're getting close to the end of the fight and I want to use this, I'm going to use the Force of Nature spell to mark a stress to transform into a hulking nature spirit, gaining the following benefits when you succeed on an attack or spell cast roll, gain a +10 to the damage roll. you deal enough damage to defeat a creature within close range, you absorb them and clear an armor slot and you can't be restrained. So I know it's the GM's turn because you got a fear, but is that okay that I go ahead and transform? >> Yeah, style points. >> Style. >> So you just see me like, boop, boop, boop, boop, as I bulk up. >> Just like Rory does. >> Clean, clean, steady. >> Sure. Everybody's here grouped up. >> Yep. Fire our protective moon beam. >> Is it protective or is it advantageous? It's another skeletal burst. >> Okay. Roll a D12 and sort of a D20 for that attack. >> I feel like you are saving grace. Within close range of a point you choose in this environment must succeed on an agility reaction roll It is not me rolling its okay. Go ahead roll a deep tough just one Just the one No Yes You make you roll your duality dice, but you don't get hope or fear. What do I need to succeed? Has to beat 19 oh I got 24 Oh, OK. 19. Yeah. Oh, I. I said I could add anything to that because it's a reaction. Reaction rule on agility. It's an agility. Your agility. Yeah, your agility. Yeah, I took it. I took advantage on it because I because of my simia. I failed. Failed. I failed hard. I mean, I'm of rock. I'm not that agile. The exploding. Kayla, what did you get? Ten. Good nine. Rip free of the ground and spray out around them. And for those that got hit, it is 30 damage. Oh. And are they within melee range of us? Sorry, what attacked? It's a skeletal burst, just bones exploding from the ashwary. And it was 30. Also half my health. Yeah, I'm still doing OK. It's like half my health, too, basically. I took one armor, sought one HP. Oh, I can't do the hideous retribution because it's not my ally, it's me. And it's wait, you could, but you can't attack the environment. You're kidding. I can't attack the room. I mean, I feel like I should be able to just like bang on the walls and stuff. Just fighting back. Yeah. Why is this room so mean? OK. Sorry. Go ahead. Because because Necromancer seat of power. It's been surrounded by evil. It's not even surrounded. It's like coated. Yeah. Coated in evil. What is this whisper Wraith is? It gives us the same vibe as a carpeted bathroom. [laughter] This whisper Wraith is fighting back against Magdeg. How dare you? How are you blight in my vicinity? Are you rolling for this one? I am. Okay, D12. Okay. And that's whopping four. My patron is not satisfied. I hate saying it, but I'm not sure that hits. I think you're just missing out there, scathing. What is your ovation? I could look at this. Okay. Only if I had the perfect role could I roll a D12 and hit. Pretty much. Are you acting again? No, go ahead. Honestly, I could do so much more. And I just don't want to drag it out all night. The osuary can summon two perfected zombies. In one move. And there's no way to just like destroy the osuary. No, no, it's the environment feature. But if you destroy the environment, can I not just set fire to everything? I just release a bunch of CO2 gases up into the atmosphere and create greenhouse effect. And Darius is going to finally release the rage that is building in him for the last three hours stuck inside of Sven's glorious embrace. And he is going to look at the whisper wraith that is not spent. And he is going to point at it and the darkness is going to slink off of his arm and drop to the ground and crawl to the whisper wraith, getting bigger and more hulking and horrifying as it does. And it'll have horns and it'll have legs and it'll be oozing. The artist is cast casting. Summon a horror on the whisper, Wraith. Like that. That's the role and make sure the horror and horror actually shows up. Bad timing. Does not seem like it does. Complete. This is by an hour. OK, an hour or wait. OK, so what do I get from the sprite again? Sorry, I got to figure out some math here. - Plus three to attack. - Whisperer is called traffic. - OK, you're attacking this one down here, right? - You're going to want to attack the whisperer too, because the one you're the sprite, because then you get a plus three. - No, that's OK. That's not what I said. So that misses the horror forms and falls away before it makes it to the whisperer. - Did you take the plus one? Yeah, oh yeah, it wasn't close. It wasn't close. I mean, I was at, uh, I mean, 12? Teach, you still have the witch's charm you could do? Do you have enough hope? I think I'm out of hope now. I've only got two. Darn. Oh wait, I just realized, hold on. Sorry, that I, because this is a horror that it deals with my patrons sphere of influence darkness because it was formed from darkness. You got a plus 10 to my role. So that is a before the sprite. That's a 17. So I can I can add the sprite 18 with hope, etc. It hits. OK. Moon beam, right? Yeah, I'm sorry. The moon beam. Sorry. It's it's it's been a while. Yes. You're fine. I just want to clarify. I got to roll 60, 10. And because. What we're attacking whisper, Wraith to now. No, no, no, no, no, no, no, the original attacking spend. Yeah. OK. We're attacking the one that that went after. Morel. So I need to roll here me out. OK. 60, 10 plus D6 equal to the amount of fear have. So how much fear do you have? Nine. OK. So I need to roll 60, 10 and 96. I I'm going to save us all some time and I'm just going to do this on. I'm going to do this on. Demi Blaine. Yeah. OK, there's 38. So that is 61 damage to the whisper. Wysper Wraith? I think it's hurt. It is. Oh, yeah, it's hurt. It's hurt. I also need the Wysper Wraith to make a reaction roll. Oh, okay. Do I still use the D20, right? Yeah. It's six. Okay. And the Wysper Wraith will also take four stress. Four stress? Yep. You roll a D4. Wait a minute. OK. And then after it attacks, the darkness sinks into the ground and comes back into Darius. Oh, I. The Eldritch horror. I don't think the original Whisper Wraith has been attacked. I. The one on. No, no, the re-answer one. No. Yeah. OK. It's staggered by the damage. It's pretty significant. And it's also really stressed now. OK, that was pretty cool, Darius. That it's HP, but stressed. I have a very hulking-- No, wait. Oh, go ahead. What's up? No, I think this one was attacked earlier, right? Before it attacked Morel? I don't think so. I think so, I think so. 'Cause these were the closest things. I punched him in the face a while back. That's right, this one's dead, this one's dead. Thank you, Reanth. Darius, nothing from me on the grave. Remember when I hit it. Darius turns to Sven and says, "That doesn't need to be you." - Yance little clasp sit on the ground. - Are you trying to intimidate Sven into leaving? I mean, I like you, Ro. Show us your presence. And then right now I'd like an M say can M say help and stand behind Darius and solidarity. I before I do that by the way. If you have a point and my dig also show you presents show you presents before I do that by the way I would also as the darkness would come back from me from the horror that I summons. I would look different. And I would take on the mantle of my patron, the Sunless. And I would become the embodiment of pure darkness. And basically I would look like the King of Darkness. That crown that you saw form would grow more jagged and it would be dripping. And there would just be the icker of pain and anguish and torment all over me. And because of my patrons mantle, I'm going to attempt to intimidate Sven into leaving us be before we kill him. Okay. And to... I'm spending the hope to support by also using my knight's glamour to make myself look like Darius. I'm a little bit shorter, but basically to make it seem as though there's more than one of them and stand behind him to intimidate this whisper wreath. I spent a stress and then a hope to do so. And this is the kind of help like with where he rolls an extra D6. I haven't rolled a D6 yet today. Shall I roll one for advantage? It gives you advantage. Not a single one. That's wild. OK. And also because of my Patrons mantle, I gain a bonus equal to my tier on action rolls to intimidate a target. OK. So I started with 12 17 plus advantage. So that's 20 plus my tier, which is four. So I'm at 24 with fear. And I think that that's pretty appropriate as I am fear at this point. - And what does the Moonbeam do? Is that attack only? Or is it just action rolls? - Action rolls, I think. - Spellcast. - It's all me. It is spell cast rolls. Not a spell cast, so. And advantage on rolls to see through illusions. Is Maktig helping? Is that another D6? I know you love this. I haven't rolled one yet, but I'll try it out. 29 with fear as this quiet a theorist that has been following you around this whole time. Just, I don't think I have the voice after five and a half hours to do anything, but let's out like a primal just scream to try to terrify Sven. Sven is overwhelmed, cowed, turns and flees through the shwarey and is gone. You did it. You did do it. I can't believe you did it. I said it at 25, so I was like, "But what if?" That was something else. Raric is gonna run up to Siprian... Siprian. ...and make sure that he's okay. He's shaken and... well, terrified. What was that? It seems you have a necromeanser under your establishment. So I think we found out why it was so cheap. Darius walks up still covered in this embodiment of fear, holding a scythe. And he just says, you want my advice? Move. Move. Cyprian still trembling. Yes. How do I get back to my family? I must discuss this with them. [C] Follow us. We'll lead you out. [D] Just don't touch any levers, dearie. Literally, we're dead. [C] Wrong! Never! [D] On the way out, Raric is gonna scoop up Meryl and very gingerly and carry him in their arms and just, you know, they're not going to speak very much. They're just going to be looking down at Morrell and kind of memorizing their features and thinking about all the mean things that they've said to them and all the mean things they won't get to say. I mean things they won't get to say. The darkness is falling off Darius as they walk still animated the little school As as Rarek as Rarek says that He hear they hear a ghostly voice you can talk to dead people Hmm people. Oh, wait, is it? Can't you? Isn't that why you picked up a bone five hours ago? It might be in my vault. Let me see. Maybe Commune is what Rance is referring to. Oh, that is what I was referring to, yes. Oh, that's perfect. I'm going to Commune with the Moon. And as they're walking out, M.S.A. transforms into a wolf form and you just kind of see her picking up, eating chunks of a dead body that M.S.A. had found to restore some HP. And then afterwards, just like, "Ugh, this is not the way I wanted to do it." But still. I didn't say who or what body. I just that's why I'm asking. I'd like to clarify. Can I make an inside check to see if he's eating my corpse or she's eating my corpse? I mean, I thought that there was a body somewhere in the ossuary, but I guess there's not. I know that I think of it. I would like to say that there's a perfected zombie there. I mean, I mean, I'd like to say that the universe must to hear sounds or see a vision from our fallen hero, Morrell, because I've rolled for commune and they were all fives. Okay. Weird. Well, that was three of them, I guess I should do two more. And the next two were threes. But the first three were fives. I feel like that's the universe telling me that I need to hear something from Morrell or see something from Morrell. I will let Morel choose what they choose to share or whether it be visual or audio. Purple? Yeah, you see a vision of Morel and he basically gives you a salute, tips his cap, so to speak, and waves slowly as he fades into peaceful non-existence. Rorik, Everstoic, finally sheds a single tear as they walk out of the Oshuary. The Oshuary. LW: Oshuary, yeah. CB; As they walk out of the Oshuary, carrying Morrell's body. Can I have you all lead Cyprian back to the manor where he is reunited with his partner and their child? You didn't meet. That's okay. They're all happy family together again, and that's what's important to them. So they will spend their time deciding what to do next. Where did they go? We should report back to Adara at the society. You can send them away. I'm going to gift the kid the spent talisman. Oh, the talisman from Murrell? Yeah. It is expanded, but still are. It's a reminder. Here's your good deed. That's a trophy. They reach out to take it gently and sort of study it in their hands before gently closing their hands around it to protect it. As they leave, Darius looks at the door frame and looks at his blood that's there, kind of taps a hand to it once more. Just out of curiosity, as we exit the house, or at least I know Rarik is exiting the house carrying Meryl. They plan to carry Meryl back to the society where they can be buried in honor. But as they exit the house, did they notice any of the plants and plumage coming back to life, or is it still all decayed and dead? I would say it's still dead. was dead is not coming back to life, but the aura of evil would be fading as the Necromancer is leaving. And what was causing all the ill effects in the area was the Necromancer drawing the life out of the environment as he was trying to gather enough power to perform his ritual. All right. This has been a long day. We should all get our rest. Wonderful. Good night, everybody. Oh, thank you very much, Jen. That was great. That was really good, Jen. It was, yeah, a lot of fun. [MUSIC PLAYING]
